Error loading Partial View script (file: ~/Views/MacroPartials/fimGetLoginInfo.cshtml) Bonus Group 6 - First in Math

Bonus Group 6

After completing certain Skill Set™ requirements, students can play Bonus Games. These games serve as built-in incentives that encourage students to continue to achieve. Though designed to have a more "playful" format, Bonus Games offer the same type of skill-building activities as Skill Set games. (Click Group heads below to learn more.)

Bonus Group 1
(Ten Wheels, First In Tens, More Or Less, Shape Shuffle)

Bonus Group 2
(Deep Sea-Quence, Add/Subtract Grand Slam, First To 20, Speed Shuffle)

Bonus Group 3
(Factor Wheels, Multiply/Divide Grand Slam, Skip Game, Decimals More Or Less,
XYZ Shuffle)

Bonus Group 4
(24 Wheels, Monu's Path, The Hex Factor, Fractions More Or Less, Pundi's Puzzle)

Bonus Group 5
(Fraction Wheels, Pattern Puzzle)

Bonus Group 6
(Monuji's Path, Pattern Power, All Star Grand Slam)

Bonus Group 7
(Xtreme Algebra, Algebra More Or Less)

Bonus Group 8
(Into the Vortex)

Monuji's Path

Monuji's Path is a rigorous game focusing on problem solving using all operations in a multi-step process. Promotes logical reasoning and critical thinking skills.

Pattern Power

Pattern Power strengthens students' pattern-sensing skills. Players are shown one Single Digits card and must select one of several "patterns" shown that can be used to make 24 and solve the card.

All Star Grand Slam

This challenging Bonus Game helps players improve their number sense skills with integers. Focus is also on grouping skills and automaticity with basic facts in this baseball-themed game. Features three rounds that increase in difficulty, but there is no time limit.